local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1
L0_1 = {}
L0_1.group_id = 133106182
L1_1 = {}
monsters = L1_1
L1_1 = {}
npcs = L1_1
L1_1 = {}
gadgets = L1_1
L1_1 = {}
regions = L1_1
L1_1 = {}
triggers = L1_1
L1_1 = {}
variables = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.config_id = 182001
L3_1.monster_id = 28050102
L4_1 = {}
L4_1.x = -661.686
L4_1.y = 171.324
L4_1.z = 885.299
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 210.086
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.level = 32
L3_1.drop_tag = "\233\173\148\230\179\149\231\148\159\231\137\169"
L3_1.area_id = 8
L4_1 = {}
L4_1.config_id = 182002
L4_1.monster_id = 28050102
L5_1 = {}
L5_1.x = -659.335
L5_1.y = 170.816
L5_1.z = 878.544
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 0.0
L5_1.y = 0.0
L5_1.z = 0.0
L4_1.rot = L5_1
L4_1.level = 32
L4_1.drop_tag = "\233\173\148\230\179\149\231\148\159\231\137\169"
L4_1.area_id = 8
L5_1 = {}
L5_1.config_id = 182004
L5_1.monster_id = 28050102
L6_1 = {}
L6_1.x = -661.734
L6_1.y = 175.224
L6_1.z = 864.219
L5_1.pos = L6_1
L6_1 = {}
L6_1.x = 0.0
L6_1.y = 0.0
L6_1.z = 0.0
L5_1.rot = L6_1
L5_1.level = 32
L5_1.drop_tag = "\233\173\148\230\179\149\231\148\159\231\137\169"
L5_1.area_id = 8
L6_1 = {}
L6_1.config_id = 182006
L6_1.monster_id = 28050102
L7_1 = {}
L7_1.x = -660.575
L7_1.y = 175.257
L7_1.z = 890.744
L6_1.pos = L7_1
L7_1 = {}
L7_1.x = 0.0
L7_1.y = 210.086
L7_1.z = 0.0
L6_1.rot = L7_1
L6_1.level = 32
L6_1.drop_tag = "\233\173\148\230\179\149\231\148\159\231\137\169"
L6_1.area_id = 8
L7_1 = {}
L7_1.config_id = 182007
L7_1.monster_id = 28050102
L8_1 = {}
L8_1.x = -666.519
L8_1.y = 176.367
L8_1.z = 876.258
L7_1.pos = L8_1
L8_1 = {}
L8_1.x = 0.0
L8_1.y = 210.086
L8_1.z = 0.0
L7_1.rot = L8_1
L7_1.level = 32
L7_1.drop_tag = "\233\173\148\230\179\149\231\148\159\231\137\169"
L7_1.area_id = 8
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L2_1[4] = L6_1
L2_1[5] = L7_1
L1_1.monsters = L2_1
garbages = L1_1
L1_1 = {}
L1_1.suite = 1
L1_1.end_suite = 0
L1_1.rand_suite = false
init_config = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L2_1.monsters = L3_1
L3_1 = {}
L2_1.gadgets = L3_1
L3_1 = {}
L2_1.regions = L3_1
L3_1 = {}
L2_1.triggers = L3_1
L2_1.rand_weight = 100
L1_1[1] = L2_1
suites = L1_1
